Pudding Entertainment
1 min readJun 21, 2020

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Hey hey!

You need to call _langResolver.ResolveTexts() from UIResolver.Start method, please take a look here

Also, the UIResolver script should be attached to an object on your scene.

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Pudding Entertainment
Pudding Entertainment

Written by Pudding Entertainment

Serious software engineer with everlasting passion for GameDev. Dreaming of next big project. https://pudding.pro

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